Welcome to the world of SurvivalZ. Available on Apple Arcade 2021
Art Director on this project, Environment Modeling, World Creation, Design, Lighting, VFX assistance, Marketing materials, and additional Character work.
These environments were a ton of fun to create, they were built for optimization and targeting 60fps, our game is very high action, and we wanted a lot of on-screen enemies so environments were built to be visually striking yet a backdrop to the action. Assembling these little micro environments reminded me of building lego sets from my youth, see Mom!!??...I did it! I did get a job playing with Lego's (well...kinda). Responsible for level creation, layout, collision, asset placement, VFX and lighting.